Sandy specific data structures



Classes
 ClassDescription
 BezierPath A 3D Bézier path.
 Edge3D

The Edge3D represent a shape3D.

 Matrix4 A 4x4 matrix for transformations in 3D space.
 Plane A plane in 3D space.
 Polygon Polygon's are the building blocks of visible 3D shapes.
 PrimitiveFace PrimitiveFace is a tool for generated primitive, allowing users (for some specifics primitives) to get the face polygon array to have an easier manipulation.
 Quaternion The Quaternion class is experimental and not used in this version.
 UVCoord A 2D coordinate point on a texture that corresponds to a vertex of a polygon in 3D space.
 Vector A point in 3D world.
 Vertex A vertex of a 3D mesh or polygon.