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a — Property in class sandy.core.data.Plane
aConstants — Property in class sandy.view.Frustum
aCorners — Property in class sandy.bounds.BBox
add(p_oUV:sandy.core.data:UVCoord) — Method in class sandy.core.data.UVCoord
Add the UVCoord passed as parameter with the current UVCoord.
add(v:sandy.core.data:Vector) — Method in class sandy.core.data.Vector
Adds a specified vector to this vector.
add(v:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex
Adds a specified vertex to this vertex.
add(p_sID, p_oURLRequest) — Method in class sandy.util.LoaderQueue
Adds a new request to this loader queue.
addArguments(... rest) — Method in class sandy.commands.Delegate
addArgumentsArray(a) — Method in class sandy.commands.Delegate
addChild(p_oChild:sandy.core.scenegraph:Node) — Method in class sandy.core.scenegraph.Node
Adds a new child to this node.
addChild(child:sandy.events:BubbleEventBroadcaster) — Method in class sandy.events.BubbleEventBroadcaster
Starts receiving bubble events from passed-in child.
addEventListener(p_sEvent, oL) — Method in class sandy.core.data.Polygon
Adds a listener for specifical event.
addEventListener(p_sEvt, p_oL) — Method in class sandy.core.scenegraph.Node
Adds a listener for the specified event.
addEventListener(type, listener, ... rest) — Method in class sandy.events.EventBroadcaster
addMatrix(m2:sandy.core.data:Matrix4) — Method in class sandy.core.data.Matrix4
Adds this matrix to a passed in matrix.
addMatrix4(m1:sandy.core.data:Matrix4, m2:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Computes the addition of two Matrix4 matrices.
addPoint(p_nX, p_nY, p_nZ) — Method in class sandy.core.data.BezierPath
Adds a 3D point to this path.
addPolygon(p_oPolyId) — Method in class sandy.core.data.PrimitiveFace
addToDisplayList(p_oShape:sandy.core.scenegraph:IDisplayable) — Method in class sandy.core.scenegraph.Camera3D
Adds a displayable object to the display list.
addVector(p_oV:sandy.core.data:Vector, p_oW:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath
Adds two 3D vectors.
addVertex(p_oV:sandy.core.data:Vertex, p_oW:sandy.core.data:Vertex) — Static method in class sandy.math.VertexMath
Adds the two vertices.
aEdges — Property in class sandy.core.data.Polygon
[READ-ONLY] property.
aEdges — Property in class sandy.core.scenegraph.Geometry3D
aFaceEdges — Property in class sandy.core.scenegraph.Geometry3D
aFaces — Property in class sandy.core.data.Vertex
An array of faces.
aFacesNormals — Property in class sandy.core.scenegraph.Geometry3D
Array ov normals
aFacesUVCoordsID — Property in class sandy.core.scenegraph.Geometry3D
aFacesVertexID — Property in class sandy.core.scenegraph.Geometry3D
Array of faces composed from vertices
aL — Property in class sandy.materials.attributes.GouraudAttributes
aLId — Property in class sandy.materials.attributes.GouraudAttributes
alpha — Property in class sandy.materials.CelShadeMaterial
alpha — Property in class sandy.materials.ColorMaterial
The alpha value for this material ( 0 - 1 ) Alpha = 0 means fully transparent, alpha = 1 fully opaque.
alpha — Property in class sandy.materials.attributes.GouraudAttributes
alpha — Property in class sandy.materials.attributes.LineAttributes
The alpha value for the lines ( 0 - 1 ) Alpha = 0 means fully transparent, alpha = 1 fully opaque.
alpha — Property in class sandy.materials.attributes.OutlineAttributes
The alpha value for the lines ( 0 - 1 ) Alpha = 0 means fully transparent, alpha = 1 fully opaque.
ambient — Property in class sandy.materials.attributes.GouraudAttributes
Level of ambient light, added to the scene if lighting is enabled.
ambient — Property in class sandy.materials.attributes.LightAttributes
Level of ambient light, added to the scene if lighting is enabled.
aNeighboors — Property in class sandy.core.data.Polygon
[READ-ONLY] property Array of polygons that share an edge with the current polygon.
aNormals — Property in class sandy.view.Frustum
AParser — Class in package sandy.parser
ABSTRACT CLASS - super class for all parser objects.
AParser(p_sFile, p_nScale) — Constructor in class sandy.parser.AParser
Creates a parser object.
aPlanes — Property in class sandy.view.Frustum
aPoints — Property in class sandy.view.Frustum
aPolygons — Property in class sandy.core.data.PrimitiveFace
The array containing the polygon instances own by this primitive face
aPolygons — Property in class sandy.core.scenegraph.Shape3D
The array of polygons building this object.
appearance — Property in class sandy.core.data.Polygon
The appearance of this polygon.
appearance — Property in class sandy.core.data.PrimitiveFace
appearance — Property in class sandy.core.scenegraph.Shape3D
The appearance of this object.
Appearance — Class in package sandy.materials
Represents the appearance property of the visible objects.
Appearance(p_oFront:sandy.materials:Material, p_oBack:sandy.materials:Material) — Constructor in class sandy.materials.Appearance
Creates an appearance with front and back materials.
areEqual(p_nN, p_nM) — Static method in class sandy.util.NumberUtil
Are the numbers close enough to be regarded as equal?.
ASE — Constant static property in class sandy.parser.Parser
Parameter that is used to specify that the ASE (ASCII Scene Export) Parser should be used
ASEParser — Final class in package sandy.parser
Transforms an ASE file into Sandy geometries.
ASEParser(p_sUrl, p_nScale) — Constructor in class sandy.parser.ASEParser
Creates a new ASEParser instance
aTCorners — Property in class sandy.bounds.BBox
ATransformable — Class in package sandy.core.scenegraph
ABSTRACT CLASS - super class for all movable objects in the object tree.
ATransformable(p_sName) — Constructor in class sandy.core.scenegraph.ATransformable
Creates a transformable node in the object tree of the world.
attributes — Property in class sandy.materials.Material
The attributes of this material.
attributes — Property in class sandy.materials.attributes.MaterialAttributes
autoCenter — Property in class sandy.core.scenegraph.Sprite2D
When enabled, the sprite will be displayed at its graphical center.
autoCenter — Property in class sandy.core.scenegraph.Sprite3D
When enabled, the sprite will be displayed at its graphical center.
aUVCoord — Property in class sandy.core.data.Polygon
[READ-ONLY] property.
aUVCoords — Property in class sandy.core.scenegraph.Geometry3D
UV Coords for faces
aVertex — Property in class sandy.core.scenegraph.Geometry3D
Array of vertices
aVertexNormals — Property in class sandy.core.scenegraph.Geometry3D
axisRotation(u, v, w, angle) — Method in class sandy.core.data.Matrix4
Compute a Rotation around an axis{
axisRotation(u, v, w, angle) — Static method in class sandy.math.Matrix4Math
Computes a rotation Matrix4 matrix for a general axis of rotation.
axisRotationVector(v:sandy.core.data:Vector, angle) — Method in class sandy.core.data.Matrix4
Makes this matrix a rotation matrix for a rotation around a given axis.
axisRotationVector(v:sandy.core.data:Vector, angle) — Static method in class sandy.math.Matrix4Math
Computes a rotation Matrix4 matrix for a general axis of rotation.
axisRotationWithReference(axis:sandy.core.data:Vector, ref:sandy.core.data:Vector, pAngle) — Method in class sandy.core.data.Matrix4
Realize a rotation around a specific axis through a specified point.
axisRotationWithReference(axis:sandy.core.data:Vector, ref:sandy.core.data:Vector, pAngle) — Static method in class sandy.math.Matrix4Math
Computes a Matrix4 matrix for a rotation around a specific axis through a specific point.
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