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tan(radians) — Static method in class sandy.math.FastMath
Returns the tangent of a given value, by looking up it's approximation in a precomputed table.
target — Property in class sandy.core.interaction.TextLink
target — Property in class sandy.core.scenegraph.ATransformable
The position in the parent frame this object should "look at".
target — Property in class sandy.events.BubbleEvent
_tesselatePolygon(p_aPoints, p_aUv) — Method in class sandy.materials.BitmapMaterial
TextLink — Class in package sandy.core.interaction
TextLink() — Constructor in class sandy.core.interaction.TextLink
textLinks — Static property in class sandy.core.interaction.TextLink
texture — Property in class sandy.materials.BitmapMaterial
The texture ( bitmap ) of this material
thickness — Property in class sandy.materials.attributes.LineAttributes
The line thickness
thickness — Property in class sandy.materials.attributes.OutlineAttributes
The line thickness
tilt — Property in class sandy.core.scenegraph.ATransformable
Getter for the tilt value
tmax — Property in class sandy.bounds.BBox
tmin — Property in class sandy.bounds.BBox
toDegree(p_nAngle) — Static method in class sandy.math.NumberMath
Converts an angular value from degrees to radians.
toDegree(p_nRad) — Static method in class sandy.util.NumberUtil
Converts an angle from radians to degrees
TO_DEGREE — Static property in class sandy.util.NumberUtil
Constant used to convert angle from radians to degrees
toEuler(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
TOL — Static property in class sandy.util.NumberUtil
Value used to compare numbers with.
top — Property in class sandy.primitive.SkyBox
TOP — Constant static property in class sandy.parser.Parser3DSChunkTypes
TOP — Constant static property in class sandy.view.Frustum
toRadian(p_nAngle) — Static method in class sandy.math.NumberMath
Converts an angular value from degrees to radians.
toRadian(p_nDeg) — Static method in class sandy.util.NumberUtil
Converts an angle from degrees to radians.
TO_RADIAN — Static property in class sandy.util.NumberUtil
Constant used to convert degrees to radians.
Torus — Class in package sandy.primitive
The Torus class is used for creating a torus primitive.
Torus(p_sName, p_nLargeRadius, p_nSmallRadius, p_nSegmentsW, p_nSegmentsH) — Constructor in class sandy.primitive.Torus
Creates a Torus primitive ( a donut )

The Torus is created centered at the origin of the world coordinate system, with its axis along the y axis.

toString() — Method in class sandy.bounds.BBox
Returns a String representation of the BBox.
toString() — Method in class sandy.bounds.BSphere
Returns a String represntation of the BSphere.
toString() — Method in class sandy.commands.Delegate
Returns the string representation of this instance.
toString() — Method in class sandy.core.World3D
toString() — Method in class sandy.core.data.BezierPath
Returns a string represntation of the Bezier path.
toString() — Method in class sandy.core.data.Matrix4
Returns a string representation of this matrix.
toString() — Method in class sandy.core.data.Plane
Returns a string represntation of this plane.
toString() — Method in class sandy.core.data.Polygon
Returns a string representing of this polygon.
toString() — Method in class sandy.core.data.Quaternion
Returns a string representing this quaternion.
toString() — Method in class sandy.core.data.UVCoord
Returns a string representing this UVCoord.
toString(decPlaces) — Method in class sandy.core.data.Vector
Returns a string representing this vector.
toString(decPlaces) — Method in class sandy.core.data.Vertex
Returns a string representing this vertex.
toString() — Method in class sandy.core.scenegraph.ATransformable
Returns a string representation of this object
toString() — Method in class sandy.core.scenegraph.Camera3D
toString() — Method in class sandy.core.scenegraph.Geometry3D
Returns a string representation of this geometry.
toString() — Method in class sandy.core.scenegraph.Node
Returns a string representation of this object
toString() — Method in class sandy.core.scenegraph.Shape3D
Returns a string representation of this object
toString() — Method in class sandy.core.scenegraph.TransformGroup
Returns a string representation of the TransformGroup.
toString() — Method in class sandy.events.BubbleEvent
Returns the string representation of this instance.
toString() — Method in class sandy.materials.Appearance
Returns a string representation of this object.
toString() — Method in class sandy.materials.BitmapMaterial
toString() — Method in class sandy.primitive.Box
toString() — Method in class sandy.primitive.Cone
toString() — Method in class sandy.primitive.Cylinder
toString() — Method in class sandy.primitive.Hedra
toString() — Method in class sandy.primitive.Line3D
toString() — Method in class sandy.primitive.Sphere
toString() — Method in class sandy.primitive.Torus
toString() — Method in class sandy.view.CullingState
transform(p_oMatrix:sandy.core.data:Matrix4) — Method in class sandy.bounds.BBox
Applies the transformation that is specified in the Matrix4 parameter.
transform(p_oMatrix:sandy.core.data:Matrix4) — Method in class sandy.bounds.BSphere
Applies the transformation that is specified in the Matrix4 parameter.
TransformGroup — Class in package sandy.core.scenegraph
The TransformGroup class is used to create transform group.
TransformGroup(p_sName) — Constructor in class sandy.core.scenegraph.TransformGroup
Creates a transform group.
translate(p_nX, p_nY, p_nZ) — Method in class sandy.core.scenegraph.ATransformable
Translate this object from it's current position with the specified offsets.
translation(nTx, nTy, nTz) — Method in class sandy.core.data.Matrix4
Makes this matrix a translation matrix from translation components.
translation(nTx, nTy, nTz) — Static method in class sandy.math.Matrix4Math
Computes a translation Matrix4 matrix.
translationVector(v:sandy.core.data:Vector) — Method in class sandy.core.data.Matrix4
Makes this matrix a translation matrix from a translation vector.
translationVector(v:sandy.core.data:Vector) — Static method in class sandy.math.Matrix4Math
Computes a translation Matrix4 matrix from a vector.
TRI — Constant static property in class sandy.primitive.PrimitiveMode
TRI_FACEL1 — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_FACEL2 — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_LOCAL — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_SMOOTH — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_TEXCOORD — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_VERTEXL — Constant static property in class sandy.parser.Parser3DSChunkTypes
TRI_VISIBLE — Constant static property in class sandy.parser.Parser3DSChunkTypes
TWO_PI — Constant static property in class sandy.math.FastMath
TWO_PI — Static property in class sandy.util.NumberUtil
Math constant 2i
type — Property in class sandy.materials.Material
The material type of this material.
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