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n11 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n12 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n13 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n14 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n21 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n22 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n23 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n24 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n31 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n32 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n33 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n34 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n41 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n42 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n43 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
n44 — Property in class sandy.core.data.Matrix4
Matrix4 cell.
name — Property in class sandy.core.Scene3D
Returns the scene's name as a string value.
name — Property in class sandy.core.scenegraph.Node
Name of this node.
nbFaces — Property in class sandy.core.data.Vertex
Number of polygons this vertex belongs to.
nbPolygons — Property in class sandy.core.scenegraph.Camera3D
nbVertices — Property in class sandy.core.scenegraph.Camera3D
near — Property in class sandy.core.scenegraph.Camera3D
Near plane distance for culling/clipping.
NEAR — Constant static property in class sandy.view.Frustum
negate() — Method in class sandy.core.data.Vector
Compute and returns the invers of this vector.
negate() — Method in class sandy.core.data.Vertex
Return the invers of this vertex.
negate(p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath
Computes the oposite vector of a specified 3D vector.
negate(p_oV:sandy.core.data:Vertex) — Static method in class sandy.math.VertexMath
Computes the opposite of a vertex.
NEGATIVE — Constant static property in class sandy.math.PlaneMath
Defines the numeric value -1
Node — Class in package sandy.core.scenegraph
ABSTRACT CLASS - Base class for all nodes in the object tree.
Node(p_sName) — Constructor in class sandy.core.scenegraph.Node
Creates a node in the object tree of the world.
NODE_HDR — Constant static property in class sandy.parser.Parser3DSChunkTypes
NODE_ID — Constant static property in class sandy.parser.Parser3DSChunkTypes
NONE — Constant static property in class sandy.materials.MaterialType
Constant value representing the default material
normal — Property in class sandy.core.data.Polygon
[READ-ONLY] property.
normalize() — Method in class sandy.core.data.UVCoord
normalize() — Method in class sandy.core.data.Vector
Normalizes this vector.
normalize() — Method in class sandy.core.data.Vertex
Normalizes this vertex.
normalize(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
normalize(p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath
Normalizes a 3d vector.
normalizePlane(p_oPlane:sandy.core.data:Plane) — Static method in class sandy.math.PlaneMath
Normalizes the plane.
normals — Property in class sandy.primitive.Torus
vertex normals
NumberMath — Class in package sandy.math
Math functions for Numbers (angles).
NumberUtil — Class in package sandy.util
Utility class for useful numeric constants and number manipulation.
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