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b — Property in class sandy.core.data.Plane
back — Property in class sandy.primitive.SkyBox
BACK — Constant static property in class sandy.parser.Parser3DSChunkTypes
backMaterial — Property in class sandy.materials.Appearance
The back material held by this appearance
BBox — Class in package sandy.bounds
The BBox object is used to clip the object faster.
BBox(p_min:sandy.core.data:Vector, p_max:sandy.core.data:Vector) — Constructor in class sandy.bounds.BBox
Creates a new BBox instance by passing the min and the max Vector.
BezierPath — Class in package sandy.core.data
A 3D Bézier path.
BezierPath() — Constructor in class sandy.core.data.BezierPath
Creates a new Bézier path.
BezierUtil — Class in package sandy.util
Utility class for Bézier calculations.
BITMAP — Constant static property in class sandy.materials.MaterialType
Constant value representing the BitmapMaterial
BitmapMaterial — Class in package sandy.materials
Displays a bitmap on the faces of a 3D shape..
BitmapMaterial(p_oTexture, p_oAttr:sandy.materials.attributes:MaterialAttributes, p_nPrecision) — Constructor in class sandy.materials.BitmapMaterial
Creates a new BitmapMaterial.
BitmapUtil — Class in package sandy.util
Utility class for Bitmap calculations.
BOGUS — Constant static property in class sandy.parser.Parser3DSChunkTypes
bottom — Property in class sandy.primitive.SkyBox
BOTTOM — Constant static property in class sandy.parser.Parser3DSChunkTypes
BOTTOM — Constant static property in class sandy.view.Frustum
boundingBox — Property in class sandy.core.scenegraph.Node
The bounding box of this node IMPORTANT: Do not modify it unless you perfectly know what you are doing
boundingSphere — Property in class sandy.core.scenegraph.Node
The bounding sphere of this node IMPORTANT: Do not modify it unless you perfectly know what you are doing
Box — Class in package sandy.primitive
The Box class is used for creating a cube or box primitive ( cuboid ).
Box(p_sName, p_nWidth, p_nHeight, p_nDepth, p_sMode, p_nQuality) — Constructor in class sandy.primitive.Box
Creates a Box primitive.
boxInFrustum(box:sandy.bounds:BBox) — Method in class sandy.view.Frustum
Returns the culling state for the passed bounding box.
broadcaster — Property in class sandy.core.data.Polygon
The broadcaster property.
broadcaster — Property in class sandy.core.scenegraph.Node
The broadcaster

The broadcaster is used to send events to listeners.
This property is a BubbleEventBroadcaster.

broadcastEvent(e) — Method in class sandy.events.BubbleEventBroadcaster
_broadcastEvent(c, e) — Method in class sandy.events.EventBroadcaster
broadcastEvent(e) — Method in class sandy.events.EventBroadcaster
BSphere — Final class in package sandy.bounds
The BSphere object is used to clip the object faster.
BSphere() — Constructor in class sandy.bounds.BSphere

Create a new BSphere instance.

BubbleEvent — Class in package sandy.events
BubbleEvent(e, oT, p_Evt) — Constructor in class sandy.events.BubbleEvent
Constructs a new {
BubbleEventBroadcaster — Final class in package sandy.events
BubbleEventBroadcaster() — Constructor in class sandy.events.BubbleEventBroadcaster
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