A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
u — Property in class sandy.core.data.UVCoord
The v coordinate.
unregisterScene(key) — Method in class sandy.core.SceneLocator
Unregisters a scene with the specified name
up — Property in class sandy.core.scenegraph.ATransformable
Up direction ( local y ) in parent coordinates.
update(p_oScene:sandy.core:Scene3D, p_oModelMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.ATransformable
Updates this node or object.
update(p_oScene:sandy.core:Scene3D, p_oModelMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Camera3D
Updates the state of the camera transformation.
update(p_oScene:sandy.core:Scene3D, p_oModelMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Node
Updates this node.
update() — Method in class sandy.view.ViewPort
Updates the view port
updateBoundingVolumes() — Method in class sandy.core.scenegraph.Shape3D
Updates the bounding volumes of this object.
updatePerspective() — Method in class sandy.core.scenegraph.Camera3D
Updates the perspective projection.
updateTransform() — Method in class sandy.core.scenegraph.ATransformable
Updates the transform matrix of the current object/node before it is rendered.
uptodate — Property in class sandy.bounds.BBox
Specify if this object is up to date or not.
uptodate — Property in class sandy.bounds.BSphere
Specify if this object is up to date or not.
useBright — Property in class sandy.materials.attributes.GouraudAttributes
Flag for lightening mode.
useBright — Property in class sandy.materials.attributes.LightAttributes
Flag for lightening mode.
USE_FAST_MATH — Static property in class sandy.core.data.Matrix4
Should we use fast math.
USE_FAST_MATH — Static property in class sandy.math.Matrix4Math
Should we use the fast math calculations?

Set to true if fast math is used - Default false

_useLight — Property in class sandy.materials.Material
USER — Constant static property in class sandy.parser.Parser3DSChunkTypes
useSingleContainer — Property in class sandy.core.scenegraph.Shape3D
setter that allow user to change the way to render this object.
useVertexNormal — Property in class sandy.materials.Appearance
Get the use of vertex normal feature of the appearance

true ONLY ONE of the materials is using this feature

useVertexNormal — Property in class sandy.materials.Material
Specify if the material use the vertex normal information Default value is set to false.
uvBounds — Property in class sandy.core.data.Polygon
[READ-ONLY] property.
UVCoord — Final class in package sandy.core.data
A 2D coordinate point on a texture that corresponds to a vertex of a polygon in 3D space.
UVCoord(p_nU, p_nV) — Constructor in class sandy.core.data.UVCoord
Creates a new UV coordinate.
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z