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_p — Property in class sandy.core.scenegraph.ATransformable
p3x — Property in class sandy.materials.ZShaderMaterial
p3x — Property in class sandy.materials.attributes.GouraudAttributes
pan — Property in class sandy.core.scenegraph.ATransformable
Pans this object around the local y axis.
parent — Property in class sandy.core.scenegraph.Node
The parent node of this node.
parent — Property in class sandy.events.BubbleEventBroadcaster
parse() — Method in class sandy.parser.AParser
Load the file that needs to be parsed.
parse() — Method in interface sandy.parser.IParser
This method starts the parsing process.
parseData(e) — Method in class sandy.parser.AParser
This method is called when all files are loaded and initialized
parseData(e) — Method in class sandy.parser.ASEParser
Starts the parsing process
parseData(e) — Method in class sandy.parser.ColladaParser
Starts the parsing process
parseData(e) — Method in class sandy.parser.Parser3DS
Starts the parsing process
Parser — Final class in package sandy.parser
The Parser factory class creates instances of parser classes.
Parser3DS — Final class in package sandy.parser
Transforms a 3DS file into Sandy geometries.
Parser3DS(p_sUrl, p_nScale) — Constructor in class sandy.parser.Parser3DS
Creates a new Parser3DS instance.
Parser3DSChunkTypes — Final class in package sandy.parser
Static class that defines the chunks offsets of 3DS file.
ParserEvent — Final class in package sandy.parser
Events that are used by the Parser classes.
ParserEvent(p_sType) — Constructor in class sandy.parser.ParserEvent
The ParserEvent constructor
percent — Property in class sandy.parser.ParserEvent
PI — Static property in class sandy.util.NumberUtil
Math constant pi
PIVOT — Constant static property in class sandy.parser.Parser3DSChunkTypes
Plane — Final class in package sandy.core.data
A plane in 3D space.
Plane(p_nA, p_nB, p_nC, p_nd) — Constructor in class sandy.core.data.Plane
Creates a new Plane instance.
Plane3D — Class in package sandy.primitive
The Plane3D is used for creating a plane primitive
Plane3D(p_sName, p_nHeight, p_nWidth, p_nQualityH, p_nQualityV, p_sType, p_sMode) — Constructor in class sandy.primitive.Plane3D
Creates a Plane primitive.
PlaneMath — Class in package sandy.math
Math functions for planes.
pointInFrustum(p_oPoint:sandy.core.data:Vector) — Method in class sandy.view.Frustum
Returns the culling state for the passed point.
polygon — Property in class sandy.materials.BitmapMaterial
Polygon — Final class in package sandy.core.data
Polygon's are the building blocks of visible 3D shapes.
Polygon(p_oOwner:sandy.core.scenegraph:Shape3D, p_geometry:sandy.core.scenegraph:Geometry3D, p_aVertexID, p_aUVCoordsID, p_nFaceNormalID, p_nEdgesID) — Constructor in class sandy.core.data.Polygon
Creates a new polygon.
POLYGON_MAP — Static property in class sandy.core.data.Polygon
This property lists all the polygons.
position — Property in class sandy.bounds.BSphere
POSITIVE — Constant static property in class sandy.math.PlaneMath
Defines the numeric value 1
POS_TRACK_TAG — Constant static property in class sandy.parser.Parser3DSChunkTypes
pow(pow) — Method in class sandy.core.data.Vector
Raises this vector to the specified power.
pow(pow) — Method in class sandy.core.data.Vertex
Raises the vertex to the specified power.
pow(p_oV:sandy.core.data:Vector, p_nExp) — Static method in class sandy.math.VectorMath
Computes the power of a 3D vector.
precision — Property in class sandy.materials.BitmapMaterial
Precision of the bitmap mapping.
PRECISION — Constant static property in class sandy.math.FastMath
Precission.
PRECISION_DIV_2PI — Constant static property in class sandy.math.FastMath
PRECISION_S — Constant static property in class sandy.math.FastMath
precomputeBounds() — Method in class sandy.core.data.Polygon
Pre-compute several properties of the polygon in the same time.
primitive — Property in class sandy.core.data.PrimitiveFace
Primitive3D — Interface in package sandy.primitive
An interface implemented by all 3D primitive classes.
PrimitiveFace — Final class in package sandy.core.data
PrimitiveFace is a tool for generated primitive, allowing users (for some specifics primitives) to get the face polygon array to have an easier manipulation.
PrimitiveFace(p_iPrimitive:sandy.core.scenegraph:Shape3D) — Constructor in class sandy.core.data.PrimitiveFace
PrimitiveFace class This class is a tool for the primitives.
PrimitiveMode — Final class in package sandy.primitive
The PrimitiveMode class defines modes of creation for some primitives.
PROGRESS — Constant static property in class sandy.parser.ParserEvent
The load is in progress
projectArray(p_oList) — Method in class sandy.core.scenegraph.Camera3D

Project the vertices list given in parameter.

projected — Property in class sandy.core.data.Vertex
Has this vertex been projected? State flag.
projectionMatrix — Property in class sandy.core.scenegraph.Camera3D
Returns the projection matrix of this camera.
projectVertex(p_oVertex:sandy.core.data:Vertex) — Method in class sandy.core.scenegraph.Camera3D

Project the vertex passed as parameter.

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