| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| generate(... rest) — Method in class sandy.primitive.Box |
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Generates the geometry for this Shape3D
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| generate(... rest) — Method in class sandy.primitive.Cylinder |
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Generates the geometry for this Shape3D. |
| generate(... rest) — Method in class sandy.primitive.Hedra |
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Generates the geometry for this Shape3D
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| generate(... rest) — Method in class sandy.primitive.Line3D |
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Generates the geometry for this Shape3D
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| generate(... rest) — Method in class sandy.primitive.Plane3D |
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Generates the geometry for this Shape3D
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| generate(... rest) — Method in interface sandy.primitive.Primitive3D |
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Generates the geometry for this Shape3D. |
| generate(... rest) — Method in class sandy.primitive.Sphere |
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Generates the geometry for this Shape3D
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| generate(... rest) — Method in class sandy.primitive.Torus |
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Generates the geometry for this Shape3D
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| generateFaceNormals() — Method in class sandy.core.scenegraph.Geometry3D |
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| generateVertexNormals() — Method in class sandy.core.scenegraph.Geometry3D |
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| geometry — Property in class sandy.core.scenegraph.Shape3D |
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The geometry of this object. |
| Geometry3D — Final class in package sandy.core.scenegraph |
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The Geometry3D class holds a complete description of the geometry of a Shape3D. |
| Geometry3D(p_points) — Constructor in class sandy.core.scenegraph.Geometry3D |
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Creates a 3D geometry. |
| geometryCenter — Property in class sandy.core.scenegraph.Shape3D |
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This property call allows you to get the geometryCenter offset vector of the Shape. |
| get3DFrom2D(p_oScreenPoint) — Method in class sandy.core.data.Polygon |
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Returns the real 3D position of the 2D screen position. |
| getAngle(w:sandy.core.data:Vector) — Method in class sandy.core.data.Vector |
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Returns the angle between this vector and the specified vector. |
| getAngle(w:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex |
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Returns the angle between this vertex and the specified vertex. |
| getAngle(p_oV:sandy.core.data:Vector, p_oW:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath |
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Calculates the angle between two 3D vectors. |
| getArguments() — Method in class sandy.commands.Delegate |
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| getAxisAngle(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getBlockByIndex(p_sStr, p_aPairs, p_nIndex, p_bNoSymbol) — Static method in class sandy.util.StringUtil |
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Returns a specific sub string of the source string. |
| getBlockRange(p_aPairs, p_nIndex) — Static method in class sandy.util.StringUtil |
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Returns The start and end indices for a substring, analyzed by findBlockIndex. |
| getBlocks(p_sStr, p_aPairs, p_bWithSymbol) — Static method in class sandy.util.StringUtil |
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Returns all blocks between start and end indices from a source string. |
| getBottom() — Method in class sandy.primitive.Cylinder |
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Returns an array of polygons defining the bottom of the cylinder. |
| getBounds() — Method in class sandy.core.interaction.TextLink |
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| getCenter() — Method in class sandy.bounds.BBox |
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Returns the center of the Bounding Box volume in the form of a 3D vector. |
| getChildByName(p_sName, p_bRecurs) — Method in class sandy.core.scenegraph.Node |
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Returns the child node with the specified name. |
| getChildFromId(p_nId, p_bRecurs) — Method in class sandy.core.scenegraph.Node |
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Returns the child node with the specified id. |
| getChildList() — Method in class sandy.core.scenegraph.Node |
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Returns an array with all child nodes of this node. |
| getConjugate(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getCubicControlPoints(start:sandy.core.data:Vector, through1:sandy.core.data:Vector, through2:sandy.core.data:Vector, end:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil |
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Returns the control points for a qubic Bézier curve. |
| getDirectionVector() — Method in class sandy.core.light.Light3D |
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Returns the direction of the light. |
| getDotProduct(q:sandy.core.data:Quaternion, q2:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getEulerAngles(t:sandy.core.data:Matrix4) — Static method in class sandy.core.data.Matrix4 |
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Get the eulers angles from the rotation matrix
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| getFace(p_nFace) — Method in class sandy.primitive.Box |
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Returns a PrimitiveFace object ( an array of polygons ) defining the specified face
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| getFace(p_nFace) — Method in class sandy.primitive.Cylinder |
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Returns an array of polygons defining the specified face
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| getInstance() — Static method in class sandy.core.SceneLocator |
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Returns a SceneLocator. |
| getInstance() — Static method in class sandy.core.World3D |
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Returns an instance of World3D. |
| getInstance() — Static method in class sandy.core.interaction.VirtualMouse |
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| getInstance() — Static method in class sandy.math.VertexMath |
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Returns an instance of this class. |
| getInverse(m:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math |
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Returns the inverse of a Matrix4 matrix. |
| getListenerCollection(type) — Method in class sandy.events.EventBroadcaster |
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| getMagnitude(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getMaxComponent() — Method in class sandy.core.data.Vector |
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Gives the biggest component of the current vector. |
| getMinComponent() — Method in class sandy.core.data.Vector |
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Gives the smallest component of the current vector. |
| getNextFaceID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused face id. |
| getNextFaceNormalID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused normal id. |
| getNextFaceUVCoordID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused face UV coordinates id. |
| getNextUVCoordID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused UV coordinates id. |
| getNextVertexID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused vertex id. |
| getNextVertexNormalID() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the next unused vertex normal id. |
| getNorm() — Method in class sandy.core.data.Vector |
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Computes and returns the norm of this vector. |
| getNorm() — Method in class sandy.core.data.Vertex |
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Returns the norm of this vertex. |
| getNorm(p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath |
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Computes the norm of a 3D vector. |
| getNormalizedPower() — Method in class sandy.core.light.Light3D |
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Returns the power of the light normalized to the range 0 -> 1
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| getNumberOfSegments() — Method in class sandy.core.data.BezierPath |
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Returns the number of segments for this path. |
| getPointsOnCubicCurve(p, p1:sandy.core.data:Vector, p2:sandy.core.data:Vector, p3:sandy.core.data:Vector, p4:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil |
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Returns a point on a qubic Bézier curve. |
| getPointsOnQuadCurve(p, p1:sandy.core.data:Vector, p2:sandy.core.data:Vector, p3:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil |
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Returns a point on a quadratic Bézier curve. |
| getPosition(p_nP) — Method in class sandy.core.data.BezierPath |
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Returns the position in the 3D space at a specific portion of this path. |
| getPosition(p_sMode) — Method in class sandy.core.scenegraph.ATransformable |
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Returns the position of this group or object. |
| getPower() — Method in class sandy.core.light.Light3D |
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Returns the intensity of the light. |
| getQuadControlPoints(start:sandy.core.data:Vector, middle:sandy.core.data:Vector, end:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil |
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Returns the control point for a quadratic Bézier curve. |
| getRotationMatrix(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getScaledBitmap(p_oBitmap, p_nScalex, p_nScaley) — Static method in class sandy.util.BitmapUtil |
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Returns a scaled version of a bitmap. |
| getScene(key) — Method in class sandy.core.SceneLocator |
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Returns the Scene3D object with the specified name. |
| getScreenPoint() — Method in class sandy.core.data.Vertex |
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Returns the 2D position of this vertex. |
| getSegment(p_nId) — Method in class sandy.core.data.BezierPath |
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Returns a segment of this path identified by its sequence number. |
| getSize() — Method in class sandy.bounds.BBox |
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Return the size of the Bounding Box. |
| getTextBetween(p_sStr, p_sStart, p_sEnd) — Static method in class sandy.util.StringUtil |
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Returns all sub strings in a string between two given delimiter patterns. |
| getTextLinks(t, force) — Static method in class sandy.core.interaction.TextLink |
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Return an array of textlinks
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| getTop() — Method in class sandy.primitive.Cylinder |
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Returns an array of polygons defining the top of the cylinder. |
| getTrace() — Method in class sandy.core.data.Matrix4 |
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Returns the trace of the matrix. |
| getTrace(m:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math |
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Computes the trace of a Matrix4 matrix. |
| getTranslation() — Method in class sandy.core.data.Matrix4 |
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Returns a vector that containes the 3D position information. |
| getUVFrom2D(p_oScreenPoint) — Method in class sandy.core.data.Polygon |
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Get the UVCoord under the 2D screen position after a mouse click or something
The 2D position is usually coming from :
var l_nClicX:Number = m_oScene.container.mouseX;
var l_nClicY:Number = m_oScene.container.mouseY;
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| getVector() — Method in class sandy.core.data.Vertex |
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Returns a vector representing the original x, y, z values. |
| getVector(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
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| getVertexId(p_point:sandy.core.data:Vertex) — Method in class sandy.core.scenegraph.Geometry3D |
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Returns the index of a specified point in the vertex list. |
| getWorldVector() — Method in class sandy.core.data.Vertex |
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Returns the transformed vertex in world coordinates. |
| GouraudAttributes — Final class in package sandy.materials.attributes |
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Realize a Gouraud shading on a material. |
| GouraudAttributes(p_bBright, p_nAmbient) — Constructor in class sandy.materials.attributes.GouraudAttributes |
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Create the GouraudAttribute object. |
| graphics — Property in class sandy.materials.BitmapMaterial |
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| group — Property in class sandy.parser.ParserEvent |
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| Group — Class in package sandy.core.scenegraph |
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The Group class is used for branch nodes in the Sandy object tree. |
| Group(p_sName) — Constructor in class sandy.core.scenegraph.Group |
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Creates a branch group. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |