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generate(... rest) — Method in class sandy.primitive.Box
Generates the geometry for this Shape3D
generate(... rest) — Method in class sandy.primitive.Cylinder
Generates the geometry for this Shape3D.
generate(... rest) — Method in class sandy.primitive.Hedra
Generates the geometry for this Shape3D
generate(... rest) — Method in class sandy.primitive.Line3D
Generates the geometry for this Shape3D
generate(... rest) — Method in class sandy.primitive.Plane3D
Generates the geometry for this Shape3D
generate(... rest) — Method in interface sandy.primitive.Primitive3D
Generates the geometry for this Shape3D.
generate(... rest) — Method in class sandy.primitive.Sphere
Generates the geometry for this Shape3D
generate(... rest) — Method in class sandy.primitive.Torus
Generates the geometry for this Shape3D
generateFaceNormals() — Method in class sandy.core.scenegraph.Geometry3D
generateVertexNormals() — Method in class sandy.core.scenegraph.Geometry3D
geometry — Property in class sandy.core.scenegraph.Shape3D
The geometry of this object.
Geometry3D — Final class in package sandy.core.scenegraph
The Geometry3D class holds a complete description of the geometry of a Shape3D.
Geometry3D(p_points) — Constructor in class sandy.core.scenegraph.Geometry3D
Creates a 3D geometry.
geometryCenter — Property in class sandy.core.scenegraph.Shape3D
This property call allows you to get the geometryCenter offset vector of the Shape.
get3DFrom2D(p_oScreenPoint) — Method in class sandy.core.data.Polygon
Returns the real 3D position of the 2D screen position.
getAngle(w:sandy.core.data:Vector) — Method in class sandy.core.data.Vector
Returns the angle between this vector and the specified vector.
getAngle(w:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex
Returns the angle between this vertex and the specified vertex.
getAngle(p_oV:sandy.core.data:Vector, p_oW:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath
Calculates the angle between two 3D vectors.
getArguments() — Method in class sandy.commands.Delegate
getAxisAngle(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getBlockByIndex(p_sStr, p_aPairs, p_nIndex, p_bNoSymbol) — Static method in class sandy.util.StringUtil
Returns a specific sub string of the source string.
getBlockRange(p_aPairs, p_nIndex) — Static method in class sandy.util.StringUtil
Returns The start and end indices for a substring, analyzed by findBlockIndex.
getBlocks(p_sStr, p_aPairs, p_bWithSymbol) — Static method in class sandy.util.StringUtil
Returns all blocks between start and end indices from a source string.
getBottom() — Method in class sandy.primitive.Cylinder
Returns an array of polygons defining the bottom of the cylinder.
getBounds() — Method in class sandy.core.interaction.TextLink
getCenter() — Method in class sandy.bounds.BBox
Returns the center of the Bounding Box volume in the form of a 3D vector.
getChildByName(p_sName, p_bRecurs) — Method in class sandy.core.scenegraph.Node
Returns the child node with the specified name.
getChildFromId(p_nId, p_bRecurs) — Method in class sandy.core.scenegraph.Node
Returns the child node with the specified id.
getChildList() — Method in class sandy.core.scenegraph.Node
Returns an array with all child nodes of this node.
getConjugate(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getCubicControlPoints(start:sandy.core.data:Vector, through1:sandy.core.data:Vector, through2:sandy.core.data:Vector, end:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil
Returns the control points for a qubic Bézier curve.
getDirectionVector() — Method in class sandy.core.light.Light3D
Returns the direction of the light.
getDotProduct(q:sandy.core.data:Quaternion, q2:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getEulerAngles(t:sandy.core.data:Matrix4) — Static method in class sandy.core.data.Matrix4
Get the eulers angles from the rotation matrix
getFace(p_nFace) — Method in class sandy.primitive.Box
Returns a PrimitiveFace object ( an array of polygons ) defining the specified face
getFace(p_nFace) — Method in class sandy.primitive.Cylinder
Returns an array of polygons defining the specified face
getInstance() — Static method in class sandy.core.SceneLocator
Returns a SceneLocator.
getInstance() — Static method in class sandy.core.World3D
Returns an instance of World3D.
getInstance() — Static method in class sandy.core.interaction.VirtualMouse
getInstance() — Static method in class sandy.math.VertexMath
Returns an instance of this class.
getInverse(m:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Returns the inverse of a Matrix4 matrix.
getListenerCollection(type) — Method in class sandy.events.EventBroadcaster
getMagnitude(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getMaxComponent() — Method in class sandy.core.data.Vector
Gives the biggest component of the current vector.
getMinComponent() — Method in class sandy.core.data.Vector
Gives the smallest component of the current vector.
getNextFaceID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused face id.
getNextFaceNormalID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused normal id.
getNextFaceUVCoordID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused face UV coordinates id.
getNextUVCoordID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused UV coordinates id.
getNextVertexID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused vertex id.
getNextVertexNormalID() — Method in class sandy.core.scenegraph.Geometry3D
Returns the next unused vertex normal id.
getNorm() — Method in class sandy.core.data.Vector
Computes and returns the norm of this vector.
getNorm() — Method in class sandy.core.data.Vertex
Returns the norm of this vertex.
getNorm(p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath
Computes the norm of a 3D vector.
getNormalizedPower() — Method in class sandy.core.light.Light3D
Returns the power of the light normalized to the range 0 -> 1
getNumberOfSegments() — Method in class sandy.core.data.BezierPath
Returns the number of segments for this path.
getPointsOnCubicCurve(p, p1:sandy.core.data:Vector, p2:sandy.core.data:Vector, p3:sandy.core.data:Vector, p4:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil
Returns a point on a qubic Bézier curve.
getPointsOnQuadCurve(p, p1:sandy.core.data:Vector, p2:sandy.core.data:Vector, p3:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil
Returns a point on a quadratic Bézier curve.
getPosition(p_nP) — Method in class sandy.core.data.BezierPath
Returns the position in the 3D space at a specific portion of this path.
getPosition(p_sMode) — Method in class sandy.core.scenegraph.ATransformable
Returns the position of this group or object.
getPower() — Method in class sandy.core.light.Light3D
Returns the intensity of the light.
getQuadControlPoints(start:sandy.core.data:Vector, middle:sandy.core.data:Vector, end:sandy.core.data:Vector) — Static method in class sandy.util.BezierUtil
Returns the control point for a quadratic Bézier curve.
getRotationMatrix(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getScaledBitmap(p_oBitmap, p_nScalex, p_nScaley) — Static method in class sandy.util.BitmapUtil
Returns a scaled version of a bitmap.
getScene(key) — Method in class sandy.core.SceneLocator
Returns the Scene3D object with the specified name.
getScreenPoint() — Method in class sandy.core.data.Vertex
Returns the 2D position of this vertex.
getSegment(p_nId) — Method in class sandy.core.data.BezierPath
Returns a segment of this path identified by its sequence number.
getSize() — Method in class sandy.bounds.BBox
Return the size of the Bounding Box.
getTextBetween(p_sStr, p_sStart, p_sEnd) — Static method in class sandy.util.StringUtil
Returns all sub strings in a string between two given delimiter patterns.
getTextLinks(t, force) — Static method in class sandy.core.interaction.TextLink
Return an array of textlinks
getTop() — Method in class sandy.primitive.Cylinder
Returns an array of polygons defining the top of the cylinder.
getTrace() — Method in class sandy.core.data.Matrix4
Returns the trace of the matrix.
getTrace(m:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Computes the trace of a Matrix4 matrix.
getTranslation() — Method in class sandy.core.data.Matrix4
Returns a vector that containes the 3D position information.
getUVFrom2D(p_oScreenPoint) — Method in class sandy.core.data.Polygon
Get the UVCoord under the 2D screen position after a mouse click or something The 2D position is usually coming from :
   var l_nClicX:Number = m_oScene.container.mouseX;
         var l_nClicY:Number = m_oScene.container.mouseY;
         
getVector() — Method in class sandy.core.data.Vertex
Returns a vector representing the original x, y, z values.
getVector(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
getVertexId(p_point:sandy.core.data:Vertex) — Method in class sandy.core.scenegraph.Geometry3D
Returns the index of a specified point in the vertex list.
getWorldVector() — Method in class sandy.core.data.Vertex
Returns the transformed vertex in world coordinates.
GouraudAttributes — Final class in package sandy.materials.attributes
Realize a Gouraud shading on a material.
GouraudAttributes(p_bBright, p_nAmbient) — Constructor in class sandy.materials.attributes.GouraudAttributes
Create the GouraudAttribute object.
graphics — Property in class sandy.materials.BitmapMaterial
group — Property in class sandy.parser.ParserEvent
Group — Class in package sandy.core.scenegraph
The Group class is used for branch nodes in the Sandy object tree.
Group(p_sName) — Constructor in class sandy.core.scenegraph.Group
Creates a branch group.
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