| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| sandy.bounds — Package | |
| Bounding volumes | |
| sandy.commands — Package | |
| Command and delegate classes | |
| sandy.core — Package | |
| The core of the Sandy engine | |
| sandy.core.data — Package | |
| Sandy specific data structures | |
| sandy.core.interaction — Package | |
| sandy.core.light — Package | |
| Light sources | |
| sandy.core.scenegraph — Package | |
| Node classes for building the scenegraph | |
| sandy.errors — Package | |
| Error handling classes | |
| SandyEvent — Class in package sandy.events | |
| SandyEvent(type, bubbles, cancelable) — Constructor in class sandy.events.SandyEvent | |
| sandy.events — Package | |
| Events and broadcasters, specific to Sandy | |
| sandy.materials — Package | |
| Appearences and materials | |
| sandy.materials.attributes — Package | |
| Material attributes | |
| sandy.math — Package | |
| 3D math classes | |
| sandy.parser — Package | |
| Parser classes for importing 3D structures | |
| sandy.primitive — Package | |
| 3D primitives | |
| sandy.util — Package | |
| Mix of utility classes | |
| sandy.view — Package | |
| Support classes for the Sandy view platform | |
| scale(nXScale, nYScale, nZScale) — Method in class sandy.core.data.Matrix4 | |
| Makes this matrix a scale matrix from scale components. | |
| scale(p_nFactor) — Method in class sandy.core.data.UVCoord | |
| Scale the texture coords values by a factor. | |
| scale(n) — Method in class sandy.core.data.Vector | |
| Multiplies this vector by the specified scalar. | |
| scale(n) — Method in class sandy.core.data.Vertex | |
| Multiplies this vertex by the specified scalar value. | |
| scale — Property in class sandy.core.scenegraph.Sprite2D | |
| The scale of this sprite. | |
| scale — Property in class sandy.core.scenegraph.Sprite3D | |
| The scale of this sprite. | |
| scale(nXScale, nYScale, nZScale) — Static method in class sandy.math.Matrix4Math | |
| Computes a scale Matrix4 matrix. | |
| scale(p_oV:sandy.core.data:Vector, n) — Static method in class sandy.math.VectorMath | |
| Multiplies a 3D vector by specified scalar. | |
| scaleVector(v:sandy.core.data:Vector) — Method in class sandy.core.data.Matrix4 | |
| Makes this matrix a scale matrix from a scale vector. | |
| scaleVector(v:sandy.core.data:Vector) — Static method in class sandy.math.Matrix4Math | |
| Computes a scale Matrix4 matrix from a scale vector. | |
| scaleX — Property in class sandy.core.scenegraph.ATransformable | |
| x scale of this object. | |
| scaleY — Property in class sandy.core.scenegraph.ATransformable | |
| y scale of this object. | |
| scaleZ — Property in class sandy.core.scenegraph.ATransformable | |
| z scale of this object. | |
| scene — Property in class sandy.core.data.Polygon | |
| [READ-ONLY] property. | |
| scene — Property in class sandy.core.scenegraph.Node | |
| Reference to the scene is it linked to. | |
| Scene3D — Class in package sandy.core | |
| The Scene3D object is the central point of a Sandy world. | |
| Scene3D(p_sName, p_oContainer, p_oCamera:sandy.core.scenegraph:Camera3D, p_oRootNode:sandy.core.scenegraph:Group) — Constructor in class sandy.core.Scene3D | |
| Creates a new Scene. | |
| SCENE_CULL — Constant static property in class sandy.events.SandyEvent | |
| SceneLocator — Class in package sandy.core | |
| The SceneLocator serves as a registry of all scenes in the application. | |
| SceneLocator(access) — Constructor in class sandy.core.SceneLocator | |
|
Creates the SceneLocator registry
This constructor is never called directly. |
|
| SCENE_RENDER — Constant static property in class sandy.events.SandyEvent | |
| SCENE_RENDER_DISPLAYLIST — Constant static property in class sandy.events.SandyEvent | |
| SCENE_UPDATE — Constant static property in class sandy.events.SandyEvent | |
| SCL_TRACK_TAG — Constant static property in class sandy.parser.Parser3DSChunkTypes | |
| segmentsH — Property in class sandy.primitive.Cylinder | |
| Number of segments vertically. | |
| segmentsH — Property in class sandy.primitive.Sphere | |
| Number of segments vertically. | |
| segmentsH — Property in class sandy.primitive.Torus | |
| Number of segments vertically. | |
| segmentsW — Property in class sandy.primitive.Cylinder | |
| Number of segments horizontally. | |
| segmentsW — Property in class sandy.primitive.Sphere | |
| Number of segments horizontally. | |
| segmentsW — Property in class sandy.primitive.Torus | |
| Number of segments horizontally. | |
| serialize(decPlaces) — Method in class sandy.core.data.Vector | |
| Returns a string representation of this vector with rounded values. | |
| serialize(decPlaces) — Method in class sandy.core.data.Vertex | |
| Returns a string representation of this vertex with rounded values. | |
| setArguments(... rest) — Method in class sandy.commands.Delegate | |
| setArgumentsArray(a) — Method in class sandy.commands.Delegate | |
| setAxisAngle(axe:sandy.core.data:Vector, angle) — Static method in class sandy.math.QuaternionMath | |
| setBoundingSphereRadius(p_nRadius) — Method in class sandy.core.scenegraph.Sprite2D | |
| Sets the radius of bounding sphere for this sprite. | |
| setBoundingSphereRadius(p_nRadius) — Method in class sandy.core.scenegraph.Sprite3D | |
| Sets the radius of bounding sphere for this sprite. | |
| setByMatrix(m:sandy.core.data:Matrix4) — Static method in class sandy.math.QuaternionMath | |
| setDirection(x, y, z) — Method in class sandy.core.light.Light3D | |
| Set the position of the { | |
| setDirectionVector(pDir:sandy.core.data:Vector) — Method in class sandy.core.light.Light3D | |
| setEuler(x, y, z) — Static method in class sandy.math.QuaternionMath | |
| setFaceNormal(p_nNormalID, p_nX, p_nY, p_nZ) — Method in class sandy.core.scenegraph.Geometry3D | |
| Adds new normal at the specified index of the face normal list. | |
| setFaceUVCoordsIds(p_nFaceID, ... rest) — Method in class sandy.core.scenegraph.Geometry3D | |
| Set the ID's of face UV coordinates. | |
| setFaceVertexIds(p_nFaceID, ... rest) — Method in class sandy.core.scenegraph.Geometry3D | |
| Sets the ID's of the face vertices. | |
| setPerspectiveProjection(p_nFovY, p_nAspectRatio, p_nZNear, p_nZFar) — Method in class sandy.core.scenegraph.Camera3D | |
| Sets a projection matrix with perspective. | |
| setPosition(p_nX, p_nY, p_nZ) — Method in class sandy.core.scenegraph.ATransformable | |
| Sets the position of this object in coordinates of its parent frame. | |
| setPower(p_nPow) — Method in class sandy.core.light.Light3D | |
| The the power of the light. | |
| setScalar(q:sandy.core.data:Quaternion, n) — Static method in class sandy.math.QuaternionMath | |
| setTransparency(p_nValue) — Method in class sandy.materials.BitmapMaterial | |
| Changes the transparency of the texture. | |
| setTransparency(p_nValue) — Method in class sandy.materials.MovieMaterial | |
| Changes the transparency of the texture. | |
| setTransparency(p_nValue) — Method in class sandy.materials.VideoMaterial | |
| Changes the transparency of the texture. | |
| setUVCoords(p_nID, p_UValue, p_nVValue) — Method in class sandy.core.scenegraph.Geometry3D | |
| Adds UV coordinates for single face. | |
| setVector(q:sandy.core.data:Quaternion, v:sandy.core.data:Vector) — Static method in class sandy.math.QuaternionMath | |
| setVertex(p_nVertexID, p_nX, p_nY, p_nZ) — Method in class sandy.core.scenegraph.Geometry3D | |
| Adds new point at the specified index of the vertex list. | |
| setVertexNormal(p_nNormalID, p_nX, p_nY, p_nZ) — Method in class sandy.core.scenegraph.Geometry3D | |
| Add new point the specified index of the vertex normal list. | |
| shape — Property in class sandy.core.data.Polygon | |
| [READ-ONLY] property. | |
| Shape3D — Class in package sandy.core.scenegraph | |
| The Shape3D class is the base class of all true 3D shapes. | |
| Shape3D(p_sName, p_oGeometry:sandy.core.scenegraph:Geometry3D, p_oAppearance:sandy.materials:Appearance, p_bUseSingleContainer) — Constructor in class sandy.core.scenegraph.Shape3D | |
|
Creates a 3D object
[Todo: some more explanations] |
|
| side — Property in class sandy.core.scenegraph.ATransformable | |
| Side direction ( local x ) in parent coordinates. | |
| sin(radians) — Static method in class sandy.math.FastMath | |
| Returns the sine of a given value, by looking up it's approximation in a precomputed table. | |
| SingletonError — Class in package sandy.errors | |
| Private constructors do not exist in ActionScript 3.0. | |
| SingletonError() — Constructor in class sandy.errors.SingletonError | |
| All the constructor does is passing the error message string to the superclass. | |
| SkyBox — Class in package sandy.primitive | |
| SkyBox(p_sName, p_nDim, p_nQualityH, p_nQualityV, p_bDisable) — Constructor in class sandy.primitive.SkyBox | |
|
Creates a SkyBox objets
The skybox is created as a TransformGroup. |
|
| smallRadius — Property in class sandy.primitive.Torus | |
| Small radius. | |
| smooth — Property in class sandy.materials.BitmapMaterial | |
| This property enable smooth bitmap rendering when set to true. | |
| Sphere — Class in package sandy.primitive | |
| The Sphere class is used for creating a sphere primitive | |
| Sphere(p_sName, p_nRadius, p_nSegmentsW, p_nSegmentsH) — Constructor in class sandy.primitive.Sphere | |
| Creates a Sphere primitive. | |
| sphereInFrustum(p_oS:sandy.bounds:BSphere) — Method in class sandy.view.Frustum | |
| Returns the culling state for the passed bounding sphere. | |
| Sprite2D — Class in package sandy.core.scenegraph | |
| The Sprite2D class is use to create a 2D sprite. | |
| Sprite2D(p_sName, p_oContent, p_nScale) — Constructor in class sandy.core.scenegraph.Sprite2D | |
| Creates a Sprite2D. | |
| Sprite3D — Class in package sandy.core.scenegraph | |
| The Sprite3D class is use to create a 3D sprite. | |
| Sprite3D(p_sName, p_oContent, p_nScale, p_nOffset) — Constructor in class sandy.core.scenegraph.Sprite3D | |
| Creates a Sprite3D | |
| standardAppearance — Property in class sandy.parser.AParser | |
| Set the standard appearance for all the parsed objects. | |
| standardAppearance — Property in interface sandy.parser.IParser | |
| Creates a transformable node in the object tree of the world. | |
| start() — Method in class sandy.materials.MovieMaterial | |
| Call this method when you want to start the material update. | |
| start() — Method in class sandy.materials.VideoMaterial | |
| Call this method when you want to start the material update. | |
| start() — Method in class sandy.util.LoaderQueue | |
| Starts the loading of all resources in the queue. | |
| _startMouseInteraction(e) — Method in class sandy.core.data.Polygon | |
| stop() — Method in class sandy.materials.MovieMaterial | |
| Call this method is case you would like to stop the automatic MovieMaterial texture update. | |
| stop() — Method in class sandy.materials.VideoMaterial | |
| Call this method is case you would like to stop the automatic video material graphics update. | |
| _stopMouseInteraction(e) — Method in class sandy.core.data.Polygon | |
| StringUtil — Class in package sandy.util | |
| Utility class for string manipulation. | |
| sub(p_oUV:sandy.core.data:UVCoord) — Method in class sandy.core.data.UVCoord | |
| Substract the UVCoord passed as parameter to the current UVCoord. | |
| sub(v:sandy.core.data:Vector) — Method in class sandy.core.data.Vector | |
| Substracts the specified vector from this vector. | |
| sub(v:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex | |
| Substracts a specified vertex from this vertex. | |
| sub(p_oV:sandy.core.data:Vector, p_oW:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath | |
| Substracts one 3D vector from another | |
| sub(p_oV:sandy.core.data:Vertex, p_oW:sandy.core.data:Vertex) — Static method in class sandy.math.VertexMath | |
| Substracts one vertices from another | |
| swapCulling() — Method in class sandy.core.data.Polygon | |
| Changes which side is the "normal" culling side. | |
| swapCulling() — Method in class sandy.core.scenegraph.Shape3D | |
| Changes the backface culling side. | |
| swapParent(p_oNewParent:sandy.core.scenegraph:Node) — Method in class sandy.core.scenegraph.Node | |
| Moves this node to another parent node. | |
| sx — Property in class sandy.core.data.Vertex | |
| properties used to store transformed coordinates in screen World. | |
| sy — Property in class sandy.core.data.Vertex | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |